Working with skin modifier in 3ds max

-Two different ways to set up a character with a knife (second Objects)
-Working with weight table and weight tool to change the value of the weights on selected vertexes.
-Detach second object and select / link it to biped hand.
-Adding to the animation using set key, set planted key and set sliding key.
-Model from Koko. Website is www.CG4Max.tk
-tutorial bu traptcg.com

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